
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Mircea is a short spooky adventure game. Explore a subway infested by mysterious, bug-like beings. Investigate and understand the monsters to capture them... before they capture you.
The press kit for Mircea is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.