
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The monster in your head is on your side. A first-person psychological horror about the Cold War orphanage you were forced to forget, and the choices you made there. When you’re cornered, the monster offers to take over. Say yes, and you’ll survive. You won’t even feel bad about it.
The press kit for Traumtal is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.