
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In Don't Wake the Beast, a roguelite stealth game, you’ll sneak through ever-changing dungeons to steal precious treasures guarded by deadly beasts. Use your trusty grappling hook to evade traps, outsmart enemies, and solve puzzles. But beware—each treasure you claim makes escaping more dangerous!
The press kit for Don't Wake the Beast is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.