
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
First person scary game set in an underground parking garage. Find your lost parking card, collect some cash to pay for your parking and get out before Warranty Man finds you and sells you auto insurance.
The press kit for Warranty Man is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.