
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
On the moon, players race to repair the base while one disguised alien secretly sabotages and hunts them. Players call meetings to vote on who they think the alien is. If they disintegrate the alien, the crew wins. But a wrong vote gives the alien a chance to destroy the base and kill everyone.
The press kit for Compulsory is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.