
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
AquaDark is a first-person horror game with management elements set in the ‘80s. As an aquapark owner, players have to serve customers, sell wares, record everything, and solve the mystery behind strange events in the aquapark.
The press kit for AquaDark is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.