
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In Gizmo, you’ll use different tools and components to build contraptions that solve specific problems presented in each level. Maybe it’s a conveyor belt here or a burner – but every solution is up to you! No strict paths, just you, your imagination, and some tools.
The press kit for Gizmo is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.