
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Animas is a first-person psychological horror experience that plunges you into the dark secrets of the Blanco family. Explore a cursed house in the Venezuelan mountains, where time unravels to reveal decades of sectarian rituals and familial tragedies.
The press kit for Animas is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.