
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A free collection of explorable scenes capturing conversations spanning two decades between the creator of To the Moon and the fictional characters they've created. About life, making games, and everything in between.
The press kit for Conversations with My Imaginary Friends is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.