
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Embark on an adventure into an absurd world inspired by the Divine Comedy! Stop the lurking monsters as you descend ever deeper into its procedurally generated abyss. Harvest plants and expand your camp with rescued NPCs. Go solo or team up with up to 4 players to die in good company.
The press kit for Hoarfrost is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.