
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A contemplative idle game set in a soft sci-fi world. Gather flowers around an abandoned spaceport reclaimed by nature, build small insect-inspired drones, and send your harvests to the Moon to watch it slowly bloom.
The press kit for Flowers to the Moon is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.