
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A clumsy gnome falls to the bottom of a TOWERING PIT and must JUMP, FLIP, and KICK his way back home while saving a whimsically tragic world along the way!
The press kit for Pitfalls 64 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.