
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
H.A.I.N: Heir of the Ancient Immortal Necromancer is an asymmetrical co-op horror/thriller game for 1–4 players. Explore hostile regions, collect ancient artifacts, and begin the final ritual. But one of you will become H.A.I.N, the betrayer, and trust will collapse.
The press kit for H.A.I.N is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.