
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A second-person climbing roguelite about recovering from heartbreak. You’re trapped in your fractured mind, climbing alongside the memories you can’t let go of. Crawl through your grief, obsession, and regrets. Fall, adapt and keep rising till you become whole again.
The press kit for Miku, May I Keep Up? is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.