
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build and design your demon castle with unique room combinations, fend off invading heroes and adventurers, harvest resources from their failed assaults, and recruit them into your ever-growing army. Hear their stories — each hailing from a different world—and listen to their voices.
The press kit for Made in Lucifer City is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.