
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Evade! Killing! This is a 2.5D, Soulslike, Roguelike, slaying and racing game. During the parkour process on a challenging map, observe the monster's position and instantly plan the shortest slaying path to reach higher rankings and challenge the fastest speed!
The press kit for Pixel Blitz is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.