
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Baghead is a chaotic 4-player party brawler: grab the TV remote, bank hold time, and smack rivals with household weapons to knock it loose. Most hold time at zero wins. Toy-box arenas, bots that fill empty slots, sudden-death overtime.
The press kit for Baghead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.