
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
“I Dream of Demons” is a psychological puzzle platformer, immersing players in a mind-bending sonic odyssey where music, colour, and emotion blend into a trance-like quest of introspection, self-discovery and transformation.
The press kit for I Dream of Demons is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.