
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A single-player survival roguelike horror game with randomly generated locations and permanent death. A mysterious labyrinth of post-Soviet apartments draws you into an atmosphere of solitude and plunges you into the darkness of the unknown.
The press kit for Underside: The Lift is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.