
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In SHOCK, you play as a disabled war veteran, hunted by a cybernetic creature. With only a wheelchair for mobility, use stealth, solve puzzles, and crawl into tight spaces to escape. Survive the horror and uncover the truth behind this nightmare.
The press kit for SHOCK is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.