
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Use various weapons, teammates, upgrades, structures and items to fight against waves of demons, zombies and monsters. Make your decisions by day and fight at night.
The press kit for Waves of Hell is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.