
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore challenges in Madora, a third-person 3D Roguelite with an original story inspired by Brazilian folklore, with a skill system for those who love creating innovative and disruptive builds, which can be played single or multiplayer (coming soon).
The press kit for Madora is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.