
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A roguelite autoscroller, where you control a spaceship navigating procedurally generated levels. Use limited aerial jumps and hover abilities to dodge hazards, collect gems, and explore alternate biomes. Each run features upgrades, power-ups, dynamic enemies, and challenging bosses.
The press kit for Super Terrestrial is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.