
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Menticide is an endless runner where you protect a man running from himself. You draw lines to bounce the man around, block off enemies and cut through obstacles. Through strong symbolism and procedural rhetoric we are using the game as an analogue for mental health.
The press kit for Menticide is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.