
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hide Gus before the cops arrive in this chaotic VR physics sandbox. Drag, throw, and cram a fully simulated body into absurd hiding spots across unique environments while the clock ticks down.
The press kit for Hide The Corpse is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.