
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Coco is a survival horror game where you must escape an abandoned hospital haunted by the urban legend Coco. Make haste, you only have five days to explore and escape before Coco finds you...
The press kit for COCO is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.