
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
MARRAS is a vertical bullet-hell shoot ’em up. Industrial sci-fi style, thick patterns, a Campaign of short handcrafted stages you can retry in pieces, and a five-stage Arcade run built for score. Soundtrack by Exemia.
The press kit for Marras is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.