
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In a world crawling with colossal beings, a boy named Nero sets out on a journey to find the missing girl, Snoa. Use a variety of movement abilities and the surrounding environment to push forward, and at times confront overwhelming horrors, in this cinematic puzzle-platformer, DOSMIC.
The press kit for DOSMIC is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.