
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Trapped in a dead world, a forsaken nun walks the long road to absolution. Branded a sinner, you must traverse megastructures, fight demons, and journey towards the last paradise.
The press kit for METAMORPHOSIS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.