
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The power grid has failed. You have no phone, no internet. Only the eHUB, your power source for emergencies. Your neighbors are counting on you — but what will you do? The story-driven simulation game “eHUB cities – Blackout” is being developed under the direction of the LOEWE Center emergenCITY.
The press kit for eHUB cities - Blackout is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.