
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
WASD in the West is a roguelike where your reflexes and mind are essential. Join José, a bounty-hunting gecko, in a wild world full of dangers and rewards. Do you dare to face it?
The press kit for WASD in the West is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.