
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Quest at the Crossroads is a walking simulator that transports the player to a merchant village, located at the crossroads of ancient trading routes. As a mysterious newcomer you are given a list of items to find, in order to get them, you must explore the village and look into all the alleys.
The press kit for Quest at the Crossroads is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.