
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You play as Nia, a young girl pulled into a nightmare by a malevolent entity. You must try and make your way through the maze of a mysterious hotel with it's shifting walls and strange sites. Use unique gear to solve puzzles, all while you are hunted by a relentless monster.
The press kit for Where They Go is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.