
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
YOU ARE NOT ALICE is a social engineering sandbox game where you play the role of a hacker who has taken over Alice's work computer. Your goal is to spread through her company by talking to her coworkers and convincing them to run a virus file you can send them.
The press kit for You Are Not Alice is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.