
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A fungal fairycore colony sim where you are the vengeful spirit of an ancient forest. Possess and gaslight invaders into fighting each other, reclaim their bodies as fuel for the Grove, and guide your Seely mushroom children to build and expand. The Grove is done being nice.
The press kit for Phantom of the Grove is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.