
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person horror zombie game set in Manila, Philippines. No combat. No weapons. Search for food to survive while locked inside your room. Would you risk leaving your room… or eat your own shit to survive?
The press kit for All My Neighbors Are Dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.