
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Farming Service is a simulator of a working agency that performs assigned tasks on a farm. We start as a new owner of an agency based in Europe and our task will be to expand services worldwide. Develop skills, acquire orders and develop in three service departments: Farming, Buildings and Machines.
The press kit for Farming Service is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.