
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Uncover the pasts of your four party members in this “you are what you wear” turn-based roguelike. Grow your skill, gather new items, and answer one simple question: Which is more important, victory, or the people who can get you there?
The press kit for And The World Went Dark is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.