
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A post-WW1 stealth action game where tech is analog, equipment is scarce, and light, sound or movement will betray your position. Avoid, distract or kill enemy sentries as you traverse unique locations, sabotage war machines, save your comrades, and take down elite soldiers.
The press kit for DEEP SIX is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.