
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Fight cultists armed with futuristic weapons in a world where ancient Japan collides with broken time. Battle hordes of enemies, collect sacred artifacts, and stop the Demon of Time before reality itself collapses.
The press kit for Demon of the time is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.