
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Gender Dysphoria is a Psychological/Body Horror that is a visual and audible representation of my personal experience of dealing with it.
The press kit for Gender Dysphoria is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.