
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Enter high-risk extraction zones, plant containment bombs, and evacuate before the area is wiped out along with you and your team. Every decision matters. Death is permanent. A hardcore 6-player cooperative horror experience where survival is never guaranteed.
The press kit for PATIENT ZERO is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.