
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Jump into the imagination of Daan, a 6-year-old kid, taking a bath. In this collection of minigames; Play with the bubbles and defend yourself against the evil rubber duckies. And most important of all, hide the mess you made before your mom gets back.
The press kit for Soaked in Sin is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.