
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Break the limitations of traditional soul games on players' attack actions, and provide players with the ability to freely design their own action modules
The press kit for 《负芒之旅 |Journey of Carrying Light》 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.