
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A missing envoy. No telegraphs for a month. Something's gone wrong in the mining town of Gunsight, Arizona. As an agent of the newly-formed Federal Secret Service, it's your job to get to the bottom of what's happening in this third-person, open-world RPG.
The press kit for Malevilent is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.