
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
I Hate Seagulls is a chaotic sandbox adventure where you play as a mischievous seagull. Fly through bustling cities, steal sandwiches, and stir up trouble in a world that’s just trying to enjoy lunch.
The press kit for I Hate Seagulls is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.