
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Take a job as a Death Record Keeper in a surreal afterlife. Debate the voices in your head, investigate death scenes, collect lost pawns, and face Death’s emissaries in turn-based chess as your choices shape who you become.
The press kit for Death Club: Our Dead Pawns is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.