
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Inspired by classic 90s stage-based 3D shooters, this game is a tribute from a developer who grew up in the Famicom era. Use auto-aiming lasers, switchable sub-weapons, and bombs for emergency escapes. Master rolls and sharp turns to survive waves of enemy fighters.
The press kit for RAYSER is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.