
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A survival horror game where you scavenge, craft tools, barricade doors, and make bullets to fight off a relentless entity hunting you in your grandfather’s abandoned house. Will you survive the night?
The press kit for InHouse is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.