
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
It's a game where a ball that doesn't stop simply jumps. Of course, simple doesn't mean easy. If you're not good at games, I recommend you don't play it. *If you have a fear of heights, I recommend you don't play it.
The press kit for jUMp! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.